Animation
- BIG LIZARDSeries – 52 x 7′ – Je Suis Bien Content, Watch Next Media, Beakus
- SAM & JULIASeries – 78 x 7′ – Cielo Films, Caribara Production, SuperswissRed, M.A.R.K.13
- BEAVER & COSeries – 52 x 7′ – PLIP !
- MICH-LShort Film – 2′ – Unity Technologies
- TCHOUKSSeries – 52 x 13′ – Caribara Production
- MA FOOTBALLEUSE A MOIShort Film – 15′ – Caïmans Production
- WHAT’S THAT MOVIEMiniseries – 5 x 1′ – StudioCanal
- BORIS ET LES BOITESShort Film – 11′ – PLIP !
XR / Jeu Vidéo
- HUBERT: A JOB, A DAM, NOTHING BUT HASSLES.Co-developpement – PLIP !
- BEYOND GOOD AND EVILIn-game cinematic – VIRTUOS / UBISOFT
- FORGOTTEN PLAYLANDArt, Level build, VFX, technical art, rigging, animation, gameplay programming – UNITED BITS / DUCKLAND
- VIDEO GAME (tba)3D Assets creation, rigging – DRAW ME A PIXEL
- LINKITOVideo game cinematics – 2×1′ – KIMERIA GAME / PLAYDIGIOUS
- GULLIVER’S PUTCHVR experience – LA GENERALE DE PRODUCTION
- 369VR experience – TEN2TEN FILMS
Co-founded in 2020 by Caribara Animation & PLIP! , Studio Manette offers services for the creation of real-time 3D animated series, short and feature films, VR/AR and video games.
Studio Manette was born from an idea shared between Michael Bolufer and Thibault Noyer, to take the best of both worlds—animation and video games.
To create video games with narrative dimensions and universes as rich and compelling, both graphically and literarily, as those found in animation.
To produce animation content in a way as agile, open, and creative as video games, often involving a significant iterative process. It was about making it possible to produce animated series and films with as much flexibility and iteration as video game methodologies allow.
Contact
Contact Us : contact [@] studio-manette.com
Come Work With Us : job [@] studio-manette.com
Follow Us : LinkedIn